This is probably a really stupid question.. Question about materials.

I’m relatively new to Unity, and i’m attempting to make a floor using a cube (Yeah, yeah, I need to use Blender, whatever). I make the cube large so it’s a big floor. When I apply a texture to it, it’s extremely low res and gigantic when I walk around and test it out. Any way to make the texture smaller other than to make several tiny cubes?

Look at tiling the texture of a material in the Unity Reference Manual : Unity - Manual: Material Inspector reference

Scroll to the bottom of the page Texture placement

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Tiling X and Y