Hi
I’m in the midst of trying to solve a crash on (scene) load. Whilst doing this, I saw the following in the Xcode Output window, and wondered what on earth this meant:
“Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4813.”
4813!!! Erm…no lol… Can someone please confirm this is some random number not related to the actual objects in my game?
I reckon I have around 75 on load, so really don’t understand this.
Thanks