Threads are not enabled for this platform

Hello everyone. After successfully compiling an empty project with a single scene with a few sprite renderers I am getting this error Assertion failed: 0 && "Threads are not enabled for this platform." when opening the build in a browser. This message (screenshots below) prompts at around 90% loading and then loading stops. I’m not having any scripts in the project, and only have UnityUI, 2DSprite and VisualStudioCode Editor packages installed so I clearly do not call any threads there. How can I fix that?


Same thing (2019.3.0f3 editor on Linux) but with a 3D project. Graphics jobs disabled.