Hello everyone.
I’ve recently been trying to lightmap a scene which consists of a terrain and a lot of standard unity assets (trees, bushes, etc). However, I’ve been receiving these errors in the console everytime the baking completes.
ti
Assert in file: …..\Editor\Src\LightmapperBeastRetrieve.cpp at line: 66
I’ve tested smaller scenes using the same terrain and just standard objects like cubes and spheres, and it works perfectly. However, when I try the same method in my larger scene, I always get this error, and it seems to delete some textures and such of objects that are being affected. No shadows are baked and no lightmap textures are created under the Lightmapping → Maps section of the lightmapping tool.
Any ideas what would be causing this? I couldn’t find any information about it on the web or UnityAnswers.
Thanks.