Hello!
I’m starting with a 2d game in unity, and i want to know how do i design a complete tileset with 32x32 grass/dirt/sand/water tiles that match up with one another, like it does in rpg maker.
How many tiles do i need? How do i design them to match up? Does anyone have a template to show for me to understand it better? How is a sprite sheet made and arranged? What about 2d animation? How does unity handle that? Also, what software is good for making these tiles/animations and is there a good 2d tile placement tool in the asset store?