So whenever I am jumping around with my character ever so often this happens:
This only happens whenever I am using a Tile Map Collider or a composite collider if I change to a normal box collider 2D or a polygon collider 2D it doesn’t seem to happen at all.
I’d really like it to work with the tile collider because having to put colliders manually is very time-consuming. Is there any fix to this? Am I doing something wrong?
The unity version I am using is 2020.2.5f1