I am working with tile maps, and I have the colliders and everything set up, and I want my character to fall in between the buildings. However, there is a big square around my map that is considered a tile I guess? And my character cannot enter the are. How do I make him be able to go in between my tiles? The tiles he cannot touch have the green outline.
Use a Composite Collider 2D.
Does your background have a collider component?
no it doesn’t, but the blocks that I want to collide with do. The background shouldnt have any collides, but it still collides with it when I get to the part that it needs to go into.
Ah, i see in your first screenshot that you have both a TilemapCollider2D as well as a BoxCollider2D. I think you can remove the box collider.