How do I use tileable textures for a terrain (multiple types of grass and ground) in unity iphone.
Any tips on creating terrain would be much appreciated.
How do I use tileable textures for a terrain (multiple types of grass and ground) in unity iphone.
Any tips on creating terrain would be much appreciated.
Is this for an overhead 2D view or do you want 3D terrain?
3D terrain. I know how to do this with the terrain engine but with iphone you cant use the terrain engine.
How do you use multiple tiled textures efficiently in unity iphone.
without targeting 3GS+ only and using shaders, you can’t because tiling then requires dublicate meshes (1 mesh copy / pass per tilable texture) and blending either through texture (texture splatting) or vertex alpha (vertex splatting).
Thanks for the confirmation guess I’ve got to be abit more inventive