Is there a way to do this, or am I stuck creating 50+ planes?
In your material, click the “Placement” button. There you can edit the tileness.
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I’m afraid I don’t understand how these numbers work. could you give an example?
Offset shifts the texture around. Tiling (used to be called Scale) tiles the texture. So if you want to tile it 4x4, enter 4 and 4 into X and Y rows. Also take a look at the documentation, it has images of tiling in action.
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This was useful