I’ve been using Tiled2Unity successfully for some time now. All of a sudden, after editing a tileset, the prefabs are now importing wrong.
From what I can tell the issue is that tiles I rotate in Tiled are not rotating after being converted with Tiled2Unity. This was never an issue before.
I’ve attached screenshots.
Correct - how it’s shown in Tiled.
Preview - The output preview in Tiled2Unity
Unity - How it’s shown after being imported.


