Tilemap confusion

hi, just a short story, so I’m still confused about how to make a tilemap, every time I put it in a different lvl the tilemap isn’t visible, does anyone have a solution?

Yes, follow one of the many, many tutorials out there TBH.

No idea what “put it in a different lvl” means. There’s no such thing as “levels” in Unity, there’s only scenes so maybe you mean them somehow.

If you need a specific question answering then the forums are good for that but the above question would need a lot of handholding and lots of questions.

Maybe you should elaborate more on the problem, show some images etc.

Sorry, I’m not very good at explaining, so the lvl I mean is when you create 2 tilemaps like in the picture, how can the plant tilemap be on top of the background tilemap? every time I change the tile palette, the background tilemap will be above the plant tilemap.

9451292--1326974--upload_2023-11-5_22-24-59.png

The Tilemap like any 2D renderer isn’t special. Render sorting is described here:

Sorting Groups:

okay, thanks for helping, the problem that was earlier has been resolved

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