[Tilemap] Does tilemap support non-flat objects ?

Hi guys,

I was wondering if with Tilemap is it possible to create building or arches and having a correction z sorting with a character moving around.

For example, does Tilemap allow to do something like http://theswordsofditto.com/ ? I mean, big trees, buildings, arches etc. If yes, where can I find documentation/tutorial about this specific point ?

Thanks

A game like that would be able to make use of the custom sorting axis setting, which you can have automatically sort objects by their Y value on screen.