Tilemap Extras 1.6.4-preview for 2020.2 is now available. In this release we’ve made the following changes:
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For Hexagonal Rule Tile we fixed an issue with the mirror rule
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For Rule Tile Add min and max animation speedup
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For Rule Override Tile:
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Fix import issue when upgrading from a previous version of RuleOverrideTile
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For the Rule Tile Editor:
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Added new rule below selected rule in RuleTileEditor
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Added dropdown to duplicate Rule
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Updated the documentation
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For the Prefab Brush:
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Added pick (Users are able to pick Prefabs using the Pick tool)
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Added tooltip for “Erase Any Objects” field
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For PrefabBrush and GameObjectBrush, we now account for Anchor when using GetObjectsInCell in PrefabBrush and GameObjectBrush
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For CustomRuleTileScript, we now allow Custom Rule Tile template script to be created regardless of where template script is installed (from a package or in the project)
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Added a contribution notice in README.md and Updated Third Party Notices.md
To install 2D Tilemap Extras:
- Go to Project Settings > Package Manager > Advanced Settings and make sure that Enable Pre-release Packages is checked.
- Select 2D Tilemap Extras in the Package Manager and hit Install.