Tilemap grid does not line up with camera

Hello Unity Forums,

My camera has a size of 5 and is on Orthagraphic mode. My cell size is set to 1 on the x and 1 on the y but the lines still don’t line up like they do on other tutorials. I have attatched an image of my problem below.

Evening

The width is emergent based on the aspect ratio (either fixed or free) of your Game window.

https://discussions.unity.com/t/860620

So should I start using an aspect ratio that makes them line up like 16:10?

You may, but I can’t imagine why you would want to.

Are you just trying to anchor stuff on the sides?

Do so with UI anchoring… that is what it is meant for, don’t start limiting yourself to one aspect ratio unless there’s a good reason.

Sorry for not replying, I was trying to place down tiles but as seen in my first post the Y grid did not line up with the camera. Is there a way to fix this?