TileMap materials don't work

(I’m not natively english)

Hi everyone,

I got an issue with tilemap. I create a grid with tilemap item, then I apply a Tilemap Collider 2D. But When my character jump into a wall, he stay stuck on it.

I found solution to apply a 2D materiel with 0 in friction to character and wall. But the materiel doesn’t affect my walls create with tilemap.

I understood that because I created the same wall manually with prefab briks and the materiel work fine ! My character slide and don’t stay stuck into walls.

Can someone help me with that ? I don’t want to create briks by briks all my stage :confused:

Thank you !

Would it be possible to share a screenshot of the components of your GameObject with the TilemapCollider2D? The PhysicsMaterial2D will work on the TilemapCollider2D if the TilemapCollider2D is the active collider, instead of a CompositeCollider2D if that is used.