TileMap not rendering in build

This is with preview 3.

I have attached a basic project that reproduces the issue. I have no idea what is causing it. I will investigate more when I have a chance.

Here is the game view:

Here is the view running the build:

Example Project: Dropbox - Error - Simplify your life

Had the same issue. I think there is bug with tilemap. Current work around is to change the tilemap rendering to individual or chunk… can’t remember which one worked. It may also work if you build it as development build.

Ah thanks very much. It seems a development build works again. It didn’t matter it if was chunk or individual for me.