Tilemap sprites invisible in the window.

As the title says, my Tilemap sprites are invisible in the window, however they display when using the brush in the scene view, i just cant see them in the tilemap window.

Ive tried creating new pallets however the same issue occurs when creating a new one, haven’t found anything about this online and im not sure what to do.

thanks for any help.

Annoyingly I am having this exact same issue.
3483829--277176--upload_2018-5-3_22-20-7.png
Hope the image above helps

Same issue… :frowning:
Version 2017.4 2f2.

On a second computer it works but there is Version 1f1 :confused:

I’m having the same issue on Unity 2018.1.0f2 Personal (64bit). Tiles are invisible in the Tile Palette, but can be selected and painted onto the scene, where they’re visible.

I have the same issue when i upgrade my project to Unity 2018.1.0f2

Same issue started when upgrading to 2018.10f2 from whatever the final 2017.3 release was. Really annoying bug : (

Hi,
in this thread: Tile Palette they have answered this:

This is fixed in the Beta version so they do know about it

Unity Editor Beta Releases “2D: Fix tiles not rendered in tile palette window (1010103)”