Hi, i’ve been trying to fix this all day but simply can’t find a solution. Tilemaps in my game render perfectly in engine in Play mode but simply disspear when i try to build the game, all other objects show up perfectly. their collusion colliders also don’t work. Anyone has an idea what could work? I tried switching the rendering mode between chunk and individual, as well as deleting the library folder so it gets rebuilt but neither fixed the issue. Also not that I have a basic main menu that goes loads this scene after just pressing space bar if that’s relevant.
Found a solution, for some reason tilemaps being 2 levels deep in the hierchy stopped them from rendering, I pulled them out and its working fine now.