Why are my tiles in the game view jagged compared to the scene view.
In scene view the tiles are all aligned. going down with a -1 slope. In the game view it’s often times crooked. This is especially evident in the sword from the game view, as compared to the scene view.
Hi, have you tried to build the project ? Is it still like that when you literally run the game ? I know the quality of the game view is greatly reduced to improve performance, maybe you should look on this side.
This kind of problem also happen with text but when you build the game, it appears correctly.
I’m a beginner in Unity so I hope it will help you. Good luck
Thanks for the reply.
Yes, I ran the scene and it still showed up jagged. I have anti-aliasing turned off. My sprites are on “point(no filter)” mode and have no compression. I’m not quite sure what the problem is, but it’s only happening on slanted pixels lines.