Hi,
I have slice some tiles in the sprites editor (with different size tiles) but when i try to place them in a new tile pallette they are just overlaping each other so i can’t use them. I have done this before with other tiles without having an issue but i can’t figure it out.
If anyone can give me some clue it will be very appraciated. Thx for reading me.
I believe that the Tile Palette is resizing itself to fit a small Tile as the main cell bounds for the Tile Palette, causing all the larger Tiles to overlap each other.
For now, you can:
Select the Tile Palette asset in the Project window
Expand it
Select the Palette Settings subasset
In the Inspector window, change Cell Sizing to Manual
Select the Tile Palette asset again
Adjust the Grid Size to a suitable value
Save the Project to save the Tile Palette asset changes