Tiling control: lost?

Hi all. I’m a Unity noob with a ton of other 3D experience. We’re using Unity to create content for an immersive dome theater.

My question is this. Sometimes when I select an object in the Hierarchy, I can see a control in the Inspector that allows me to control the XY tiling of the texture applied to that object…and sometimes I can’t. Please see attached screen shots. I’m sure I’m doing something basic and dumb here–can anybody help me out? Cheers,
Eric Knisley


Never mind, I figured it out…wow, I really am an idiot. :smile:

1- What a big screen you have! :wink:
2- What was the answer? Another idiot here :stuck_out_tongue:

Howdy,
Just click the name of the object in the Inspector and the color/texture attributes, including tiling, will appear. Click the name again to hide it. It’s a good way to manage the real estate, but it lacks the little drop-down arrow used elsewhere in the interface, so it’s easy to miss. Hope that’s helfpul! Cheers,

–ek

Thanks :slight_smile:
Certainly, it’s quite tricky :roll:

To be exact:
“Just click the name of the object in the Inspector”
would be
“Just click the name of the MATERIAL in the Inspector” 8)

Right you are, sir! :sunglasses: