Tiling plane not making full squares.

So this is an odd question but its really bugging me and I have no idea how to fix it. I want a plane that is 0.6 x 0.6 x/y scale and is 6 squares by 6 squares. However, every time I choose the x/y tiling values it always creates 5 x 5 whole squares plus half a square on either side (equalling 6 squares but not 6 whole squares!!!)

Help please!!

You should post your script! Anyway, I suspect that you’re positioning the squares in coordinates calculated by something like (0.6i,0.6j), for instance - in this case, the first square will be centered at (0,0), with the bottom-left corner at (-0.3,-0.3). To place the bottom-left corner at (0,0), you should set the coordinates to (0.6i+0.3, 0.6j+0.3).

If this isn’t the case, edit your question and post the script.