Shouldent you use fixedDeltaTime in the FixedUpdate loop else it can vary by framerate?
I ask since it is used in the manual:
Shouldent you use fixedDeltaTime in the FixedUpdate loop else it can vary by framerate?
I ask since it is used in the manual:
Time.deltaTime called in the FixedUpdate returns the same as Time.fixedDeltaTime