hey guys i trying to think of the right way(or a way rather) to excutes certain pieces of code based on time passed.
basically how would i code:
Worded example
if (John hasnt been hit for 5 seconds)
{
//excute something
}
also another one im having trouble with is i wont point to be added is two object collide
this is actual code im using at the moment
if(Hit.gameObject.name == "Ball" | Hit.gameObject.name == "JakeL")
{
Score -= 100;
}
now the problem with this is, It works, but if the ball bounces off jake and say hit the the wall ,the object that give points, then point have just been taken away then added back that fast ive put distance between object for now but it looks weird lol
is it a way to remedy this? is it possible to add to the code to something like : if the ball and jake collide and doesnt hit the wall then minus points?
any insight is appreciated thanks