Time.time or Time.deltaTime(Quaternion.Lerp)

I think the Time.time in this reference page should suppose to be Time.deltatime.
Any idea?

But in that case it shouldn't be a problem to afford 2 Unity pro licenses, no?

1 Answer

1

No it is correct. The lerp will be at 100% when time * speed reaches 1. It is just an example, to show the lerp.

If you use Time.deltaTime, it will never fully rotate as it will never reach 1. You can try the example, much quicker than posting a question here.

It's not a problem to afford it, you're right.. Still I just wanted to know if there's a way to pay only for period of time that we'll use Unity.. I guess there's no other way so we'll get the licenses for a year..