Holla Uniters ! i try to figure out how to pausing a game… after awhile of searching i found out there are a lot of way to do it…
but i comes up with the easiest(i think) way to do it.
So, part of my code is
function Start{
Time.timeScale=0
}
function OnGUI{
If(GUI.Button(new Rect(100,100,50,50),"next")){
Time.timeScale=1;
}
}
ok, it works perfectly, but… in the background of this i have some GUI Button attached to the screen, and when i press “Play” i can still press the GUI Button, and is affecting game, although it doesn’t move the player… but after i press “next” my character start moving because of action i do before… could anybody help me?
How exactly i could make, say, i want to blackout all the back screen OR i want so that player couldn’t touch anything until they press “next”