Time To Shoot - Isometric shooter in the works

I have been working on my first project which is going to be an isometric shooter called Time To Shoot.

I’m designing the game to have fast paced action packed levels so that it will be a good game to be able to just pick up and play at any time. I’m trying to keep to a minimalistic and clean art style to give the gave a distinctive look.

In the final game there will be a campaign mode which will consist of level sets of 5 levels with a boss round, a time attack mode, survival mode and boss rush mode.

At the moment I’m making good progress, but still have a mountain of work to do before it’s finished.

I’ll update things here as I go, also please have a look at the games profile at Time To Shoot Windows, Mac game - IndieDB

In the meantime please have a look at this short alpha trailer and let me know first impressions on the look of the game,

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Hello all again,

I have some new gameplay footage up and a new update article over at Time To Shoot - Update and new gameplay video news - IndieDB. Please head over and check it out, details on new levels and items in the game.

Also alpha gameplay on YouTube here;

Thanks
Matt

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Hi everyone,

I would like to let you all know that a alpha demo of this game will be available to download at Time To Shoot Alpha Demo file - IndieDB on Monday 28/09/2015 8PM GMT. Please head over and check it out, in the meantime remember to check updates on the games profile at Time To Shoot Windows, Mac game - IndieDB.

It would be great to hear feedback and thoughts once you’ve tried the demo.

Thanks
Matt

New article update up now also at Alpha Demo Update news - Time To Shoot - IndieDB

Hello all,

The alpha demo for this game is now up and available at Time To Shoot Alpha Demo file - IndieDB, please check it out and let me know what you think.

Thanks, Matt

Hello all,

New progress on the game, please see new screenshots and article update at

Thanks,
Matt

Hi everyone,

I’ve been working on some new enemy models and mini bosses. A new level has also been completed and a facebook page for the game has been setup.

Read more about the games development here;

Follow and support the game on facebook here;

Thanks
Matt

Hello all,

I’ve been working on lots of new enemies and bosses for the game.

You can read about the additions here;

Thanks,
Matt

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Hi again,

I’ve been updating the look of the game and polishing a few things up. Here’s some new gameplay footage.

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Hello,

Time To Shoot is now on Greenlight. Please help support my first game and add your vote.

http://steamcommunity.com/sharedfiles/filedetails/?id=559126168

Thanks!

Nice job getting it on greenlight. Hope it does well. Have you considered putting it on mobile and game consoles also?

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Thanks! At the moment I am just concentrating on a build for Windows, however once that version is completed and released then I will look at versions for other platforms to.

Hi everyone,

I have just posted a new article for the game out at IndieDB. Please have a look to check out the latest developments.

Hello everyone,

Exciting news for the game coming into 2016, a couple of days ago, after 49 days on Greenlight Time To Shoot was Greenlit!!! Really big thanks to all that voted, supported and shared word about the game, really means a lot to me to have made it this far.

I’ve got a big month planned where I’ll be doing a lot of work on the game, I have just posted a quick blog entry up over at IndieDB where you can read about what’s planned.

http://www.indiedb.com/members/m4347/blogs/time-to-shoot-has-been-greenlit#articlesform

Thanks,
Matt

Hi there,

Have a new article with news about the latest works on the game, along with a lot of visual content at TTS Greenlit!! Bucket loads of gifs and content update! news - Time To Shoot - IndieDB

Thanks,
Matt

Hello all,

Have a new update on the games progress out at IndieDB.

Has a new gameplay video and lots of updates.

Thanks