Timeline animation play mirrored clip?

How do play an animation clip from a timeline, but mirrored?

Its a flag in the Animator state, but I can’t find anyway to replicate this with the timeline animation track.

Forgot to mention, the clip is added by script, using AnimationTrack.CreateClip(), so I’m looking for a way to set mirror by script also.

Unfortunately there is no way to ‘‘reverse’’ a clip right now in timeline and it’s not an easy task to fix it. only workaround is to create a clone and reverse it in the animation window.

@thierry_unity thanks for the reply, to clarify are you referring to the mecanim humanoid ‘mirror’ option? That was my intent. I worked around by playing the clip from a script, just using the timeline as a timer. Seems like this would be a useful addition!

Sadly, I’m no animation expert… but I was told that you can use the box tool in the animation window to reverse the clip.
I think the Humanoid mirror option you are talking about is really something else specific to humanoid clips that flips left and rights on the character.