here is a common situation:
set the IDE to debug mode and set a few break points
no problem
now add timeline
problem:
as soon as the code hits a break point hit everything freezes which is normal. When i continue on from this breakpoint the timeline loses track of time and even goes as far as deactivates cameras that under its control
i think timeline gets confused by the pause, something to do with how timeline tracks time perhaps, although it wouldn’t deactivate cameras
I must say that timeline has been a series of disappointment on par with Maya’s trax.
Quite a time sink, and frustrating when you’re under time pressure.