Am following a similar path to many of you, from a PC-centric world but very attracted to the Unity world based on what I’ve been reading. Can be reconciled to additional hardware purchase (Mac) and learning time (not bad), but would feel a little bummed if within weeks/months a strong PC dev environment came out.
I believe, based more on past responses by UT than anything concrete, that if a timeline were to exist (and I suspect it doesn’t) that it’s more than “weeks or months”. There was a posting last year for a Windows developer to join the UT team, but I don’t recall ever hearing if that post got filled.
I’d guess that if you plan on working with Unity any time soon you’re best off buying that Mac and getting started. Several of us have done this and I can say from personal experience it was worth the investment.
Personally, I would be surprised if a Windows build came out in 2008. Your best option is to purchase a Mac if you’re interested in Unity development today.
The guys above have covered it nicely already, but just to add an “official” reply I thought I’d chime in and say that we don’t have a public time line to share at this point but please do know that it’s a high-priority for us.
“[W]e don’t have a public time line to share at this point but please do know that it’s a high-priority for us.”
In my world, those two don’t always go together, if you know what I mean. . . (ahh, but the word “public” may be key) but in the context of all the other comments not being rejected, I know where we’re at. It sounds like Mac’s 'R Us.
I was a Mac user many, many years ago (Fat Mac plus a few more versions after that, even one or two of those infamous “third party Macs” that Apple supported ever so briefly), dragged kicking and screaming to the PC side, so throw me into that briar patch. . .
Heh heh. My first machine was one of those Third-party Macs. A Power Computing with the equivalent power of just less than a G3. Anyways, welcome back from the dark side. >.>