Timeline inspector does not show reference of objects properly

My timeline inspector’s track does not show referenced objects properly. The timeline still plays normally (For instance, the Activation Track still activates assigned GameObjects, they are just not visible in inspector, always shows None). Anyone encountered this issue before? How do I resolve it?

I recently updated to 2020.1.8f1 from 2019.2.1f1, in case this information is relevant.

In the package manager, update the version of timeline.

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That fixed the issue, Thanks!