Just by moving the Scene Camera these lines are flooding the console:
Animator is not playing an AnimatorController
UnityEngine.Animator:get_layerCount()
Cinemachine.CinemachineStateDrivenCamera:ChooseCurrentCamera(Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineStateDrivenCamera.cs:328)
Cinemachine.CinemachineStateDrivenCamera:UpdateCameraState(Vector3, Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineStateDrivenCamera.cs:158)
Cinemachine.CinemachineCore:UpdateVirtualCamera(ICinemachineCamera, Vector3, Single) (at Assets/Cinemachine/Base/Runtime/Core/CinemachineCore.cs:175)
Cinemachine.CinemachineBrain:UpdateVirtualCameras(UpdateFilter, Single) (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineBrain.cs:431)
Cinemachine.CinemachineBrain:LateUpdate() (at Assets/Cinemachine/Base/Runtime/Behaviours/CinemachineBrain.cs:391)