Is it possible to expose properties for a custom made TrackAsset like it is for PlayableAsset?
It is, but you need to write your own Editor for your asset.
I only need a boolean right now. Is there any example/tut around?
NVM found.
Is it possible to expose properties for a custom made TrackAsset like it is for PlayableAsset?
It is, but you need to write your own Editor for your asset.
I only need a boolean right now. Is there any example/tut around?
NVM found.