Timelines on Prefabs

Is there a given or accepted way to attach a Timeline to a prefab? Ideally, I would like to spawn a prefab, which has a playable director component and a timeline, and have the object execute its timeline upon spawning. I couldn’t find much information on Timelines + prefabs online or in these forums, so any help is appreciated!

it should work as long as you have the bindings done with object inside the prefabs. if you bind with GO outside of that prefab, the next time you’ll instantiate it the binding will be lost unfortunately. Otherwise you’ll have to do the binding through code.

Great, it works! Thanks.

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