Hi all,
I’m stuck with this problem for a while already and have Google’d a lot, but unfortunately couldn’t find a solution for this. Maybe one of you knows the solution to this error I’m receiving every time I’m starting the project?
Exception message
Timeout while updating assemblies:Assets/Plugins/Crazy Minnow Studio/SALSA LipSync/Plugins/SALSA-LipSync.dll (Output: C:\Users\username\AppData\Local\Temp\tmp65b239f0.tmp)
Assets/Plugins/Crazy Minnow Studio/SALSA LipSync/Editor/SALSA-LipSync-Editor.dll (Output: C:\Users\username\AppData\Local\Temp\tmp613bb929.tmp)
Assets/Plugins/UMotion/Plugins/Application/UMotionApplication.dll (Output: C:\Users\username\AppData\Local\Temp\tmp47d3b5ef.tmp)
Assets/Plugins/UMotion/Plugins/Editor/UMotionEditor.dll (Output: C:\Users\username\AppData\Local\Temp\tmp2a24ca25.tmp)
Packages/com.unity.analytics/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll (Output: C:\Users\username\AppData\Local\Temp\tmp58e9d64e.tmp)
Packages/com.unity.analytics/Unity.Analytics.Tracker.dll (Output: C:\Users\username\AppData\Local\Temp\tmp4008c655.tmp)
Packages/com.unity.analytics/Unity.Analytics.Editor.dll (Output: C:\Users\username\AppData\Local\Temp\tmp75c108a7.tmp)
Following assemblies were successfully updated but due to the failed ones above they were ignored (not copied to the destination folder).
UnityEditor.Scripting.APIUpdaterLogger:WriteErrorToConsole(String, Object[ ])
UnityEditorInternal.APIUpdating.APIUpdaterManager:LogTimeoutError(AssemblyUpdaterUpdateTask[ ])
UnityEditorInternal.APIUpdating.APIUpdaterManager:UpdateAssemblies()
UnityEditorInternal.APIUpdating.APIUpdaterManager: ProcessImportedAssemblies(String[ ])
Thanks for helping in advance!
- Maarten