Hello, I’m trying to get an Alien to spawn after 20 seconds, if an Alien doesn’t already exist.
The code is:
using UnityEngine;
using System.Collections;
public class AlienSpawn : MonoBehaviour
{
public GameObject Alien;
public float AlienSpawnTimer = 20f;
private float alienSpawnTimer;
// Use this for initialization
void Start ()
{
alienSpawnTimer = AlienSpawnTimer;
}
void Update()
{
if (Alien == null)
{
alienSpawnTimer -= Time.deltaTime;
}
Debug.Log(alienSpawnTimer);
if(alienSpawnTimer < 0)
{
Instantiate(Alien);
alienSpawnTimer = AlienSpawnTimer;
}
}
}
The problem is that the timer just keeps outputting “20” over and over again.
If anyone could help with this, I would be grateful.
Thanks!