I have balls that are spawned i want after 6 seconds after the balls are shot they destroy,
any ideas on how to do this?
thanks
I have balls that are spawned i want after 6 seconds after the balls are shot they destroy,
any ideas on how to do this?
thanks
var ball = Instantiate (ballPrefab);
Destroy (ball, 6.0);
–Eric
i seem to get this error:
Assets/Scripts/BallKiller.js(1,25): BCE0005: Unknown identifier: ‘ballPrefab’.
not sure what to do
That’s just an example; you’d use your own prefab name and your own code. It sounds like you may need to read the docs/do some tutorials so you can become familiar with Unity scripting.
–Eric
Thank you , I just figured it out
At first I was a bit confused sorry
If your struggling with simple things such as prefabs, before creating your own game i would suggest you would through these youtube example snippets of commonly used codes.