Tinboy

Hello,

My name is Razvan, I am a one man team :slight_smile: and I just released my first mobile game with Unity3D: Tinboy.

Tinboy is a 2D puzzle platformer.
Some of the artwork is from http://opengameart.org/ and sounds from https://www.freesound.org/. :slight_smile:

“A brilliant scientist creates a humanoid little robot. She then tests her creation by placing it in different environments. Using a special bow, the robot must reach the exit of every environment.
Take control of the robot and solve the scientist’s 60 puzzles.”

Google Play: https://play.google.com/store/apps/details?id=com.sandan.tinboy
iOS AppStore: https://itunes.apple.com/us/app/tinboy/id984467160?ls=1&mt=8

I hope you like it.

3 Likes

It looks really polished, good job!

1 Like

Thankyou! :smile:

Based on the video it looks like a very well done game with excellent mechanics. Not sure how the game will actually play on mobile but I’ll give it a try after work.

1 Like

Thankyou GarBenjamin! :smile:

I forgot to mention one cool tool that I used when creating this game (you probably know it):

Tiled is used to create orthographic and isometric maps.
To use the Tiled output in Unity3D, I used
https://bitbucket.org/Chaoseiro/x-unitmx/wiki/Home

Also, how do you get a retweet from UT ? :slight_smile:

Unity doesn’t retweet that much. They follow me and I only have a few retweets from them. I gave you a retweet however.

Looks pretty solid but I also wonder what the controls will be like on iOS. Might try it later.

1 Like

Thank you so much TheRaider.