Tinting a GUI Texture...

Hello. Is it possible to tint a GUI texture in the same way you would tint a material? I know you can tint the “GUI Texture” component, but I am talking about changinng the color of a texture that I am displaying using the normal function OnGUI(){…}. Thanks.

Have you tried the Texture2D.SetPixels function?

With this function you can tint each individual pixel in a 2D texture directly.

Take a look at the documentation page to see if its usable for you.

Good luck!