How to get to work:
- In TextMate press Command+Alt+Control+B (or Bundles->BundleEditor->Show Bundle Editor).
- In section “Unity JavaScript” add New Command “Play”.
- Save: All Files in Project.
- Command(s):
osascript -e '
[INDENT]tell application "System Events"[/INDENT]
[INDENT][INDENT]tell application "Unity" to activate[/INDENT][/INDENT]
[INDENT][INDENT]tell process "Unity"[/INDENT][/INDENT]
[INDENT][INDENT][INDENT]tell menu bar 1[/INDENT][/INDENT][/INDENT]
[INDENT][INDENT][INDENT][INDENT]tell menu "Edit"[/INDENT][/INDENT][/INDENT][/INDENT]
[INDENT][INDENT][INDENT][INDENT][INDENT]click menu item "Play "[/INDENT][/INDENT][/INDENT][/INDENT][/INDENT]
[INDENT][INDENT][INDENT][INDENT]end tell[/INDENT][/INDENT][/INDENT][/INDENT]
[INDENT][INDENT][INDENT]end tell[/INDENT][/INDENT][/INDENT]
[INDENT][INDENT]end tell[/INDENT][/INDENT]
[INDENT]end tell[/INDENT]
'
- Input: None
- Output: Discard
- Activation: Key Equivalent Command+P
- Scope Selector: source.js
What to do:
Press Command+P in TextMate
How it works:
- Save all files.
- Activate Unity3D
- Click Play
