can anyone think of a really simple way to find out when an object, slaved to gravity, will begin to drift down and as a result, rotate that object so that it’s tip (object is an arrow, as in bow and arrow), begins to point down?
If gravity accelerates, maxing out at 9.81, is there some signal I can send at that moment? I want to refrain from updates.
One way I can think of is check the current Y position against the previous Y position (e.g. every frame) and if the previous Y position is greater than the current Y position then you are falling to the ground. But this would require using an update.
Right, how would you account for tipping speed? I guess the x delta? Or is it permanent?
Edit.
Solved.
If anyone is interested in my solution, please pm me.
Cheers.