Tips and Tricks on Making Mobile Game Graphics(+Tutorials)

Here I want to share my experiences on mobile game graphics and especially about mobile lighting (Lightmapping).
This thread will be updated over time.

  1. Smooth the body of the car (try different settings)
    2849867--208223--www.GIFCreator.me_UgUhb1.gif
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New tutorials is coming. ( wait to uploading to youtube)

  • Mobile lightmapping with low size and good quality
  • Best settings for fastest baking with Enlighten
  • Bake IBL for mobiles(HDRI skyboxes)
  • Night lighting
  • Afternoon Lighting
  • Light Probes

Screenshots

IBL Lighting:
Screenshots

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For light Probes management i suggest using a free asset http://u3d.as/pDR.
it covers :

  • Light Probe Volume
  • Light Probe Group Control
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Optimized rain effects:
Unity 5.4.2 - IBL Lighting (baked) - Fog - Amplify Color - Xperia Z1
Screenshot

Screenshots

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IBL (Image Based Lighting) tutorials:

Realistic Lighting Tutorial for mobile and standalone:
screenshot


Tutorial Video

New lighting tutorial is coming soon:


thanks for sharing

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This is not for low end devices:


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New Lighting Tutorial Play-list
Screenshot

In the first post i have show that how to smooth the car body.
Here is new test with normal angle 14
First image is original normal of model and second image is the unity import settings normal with angle 14:
Compare GIF

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