I have turning tire but I want to add some angle at y axis to tire. With this code the tire is wobble. How can I solve it? Thank you.
rotation * Quaternion.AngleAxis(camberAngle, camberAxle);
I have turning tire but I want to add some angle at y axis to tire. With this code the tire is wobble. How can I solve it? Thank you.
rotation * Quaternion.AngleAxis(camberAngle, camberAxle);
Use multiple transforms parented to each other: one transform controls caster, one controls camber, one controls rotation of the wheel. Only change ONE axis on each parented transform:
Thank you very much, it solved the problem.