TizenStore: Undocumented APIs is detected (white list).

Hey guys,

I got some problem in submitting game to Tizen Store.

1. Upload game to store and submit
2. Game is rejected with detail as attached


and here's what is inside core_whitelist.txt :
std::__throw_out_of_range_fmt(char const*, ...)[mygamename]

Other info:
- Unity 5.5.0f3

What went wrong?


Could you try again but change the minimum tizen sdk to 2.4 in PlayerSettings? That should hopefully resolve the issue.

I also got the email of doom. Will try different settings later. Game runs well on device. No idea what API, game is clean Unity.

p.s. Unity 5.5.0f3 (64-bit), std::__throw_out_of_range_fmt(char const*, ...)

1 Like

I got the same problem, is there any fix for it?

Hey guys, what's advised by Masterfalcon works like charm. For those who's already in Unity 5.5, go to build settings > player settings > change the minimun tizen sdk from 2.3 to 2.4
Thanks Masterfalcon and I hope you guys made it :smile:

That's mean Tizen 2.3 support is dropped?

Yes, that is correct.

Isn't it just better to install an earlier version of Unity, for example 5.4.1? It works perfectly for me and supports 2.3 too.

Problem is: If your project was opened on 5.5 just for once, you'll unable to open it anymore with lower version Unity. Correct me if I am wrong but that's what happened to me :(

I don't think so. I downgraded many projects during 5.3 cycle. Unless something special to 5.5 I think you can downgrade a project.

Once you upgraded to Unity 5.5 you can't downgrade anymore to Unity 5.4 or older. I hope Unity team will fix this issue to be able to switch at least between Unity 5.x versions.

I've just tried changing the minimum tizen sdk to 2.4 and it got rejected again. I'm using Unity 5.5.0f3. Did I miss something?


I can confirm that this is the fix for the original error, as stated above. I have games published on the Tizen store.

--> change the minimum tizen sdk to 2.4 in PlayerSettings

Some here with 3 different apps using Unity 5.5.0 b6 hotfix in this thread.
I will try with SDK 2.4 now...

Okay.. I think my problem was that my target device was the emulator instead of mobile. As I didn't know how to remove it as target I though that wouldn't be a problem... Hope this time works!

I'm having the exact same problem, unfortunately changing the target SDK version didn't solve it.
The game work fine on a device without any error.
I tried the following SDK and Unity versions :

  • Unity 5.5.1f1 with Tizen SDK 2.4
  • Unity 5.5.1f1 with Tizen SDK 2.3
  • Unity 5.4.1f1 with Tizen SDK 2.4
  • Unity 5.4.1f1 with Tizen SDK 2.3

None of these configuration work :-(

same problem here with Unity 5.5.1f1...

"I think my problem was that my target device was the emulator instead of mobile."

People seem to be spamming this thread with any kind of rejection from Tizen. This fix is only
if you get a report from Tizen that states an error from an Undocumented API.

I don't get you. They were sending me the error about the undocumented API too.

I got this too, But i want to build the game for the 2.3 version, because 41% of the tizen users use it. So all the users may be able to download it. But i don't know what to do with this!!
I'm using Unity 5.5.1f1

std::__throw_out_of_range_fmt(char const*, ...)[mygamename]