EDIT : Issue solved, I was missing the “Import TMP Essential Resources”
Original issue
I’m was in the process of cleaning my git repo and unfortunately things went a bit wrong and I can’t revert. In the process i accidentally put back an old text mesh submodule and it now appear that a lots of TMP based assets shaders are broken.
How could I diagnosis this? I bet there might be some shader ids that are all wrong, I could do a search/replace in VSC.
I tried to clear shader cache in the Graphics tab of the project but it didn’t help. Actually I even tried to create new text mesh items (UI) but they have the same issue.
Thank you very much.
Exemple :
In view :