TMP Input Field Scroll Bug

I’ve found an issue with the input field when using best fit text.
I have my input field setup like this


And the text component setup like this

What’s happening here is my text is displayed multiline in a large non-interactable input field. I have done this because I want the user to be able to copy and paste the contents. The text is set to best fit inside this input field.
7563751--935995--upload_2021-10-11_16-16-39.png
If I scroll the mouse wheel over this field it goes bananas and the text shoots off out of the clip bounds and becomes invisible. The reason, it seems, is related to this line in OnScroll

if (m_TextComponent.preferredHeight < m_TextViewport.rect.height)
return;

The preferred height of my text field is 1200 but my viewport is only 200. The large discrepancy is presumably related to the fact it’s trying to set the text to 90 but is scaled down to 40.65 due to the size constraints on the RectTransform. This should not scroll at all because it fits perfectly inside my view rect.
To be honest, I just want to be able to disable scrolling on here which there doesn’t seem a way to do.

Is there a better place than this forum to report bugs in TMP?

This is the best place besides submitting a bug via the “Help - Submit a bug…” menu.

Can you test the above in the most recent preview release of the TMP package which depending on the version of Unity you are using will be version 1.6.0-preview.1 for Unity 2018.4 version 2.2.0-preview.1 for Unity 2019.4 and version 3.2.0-pre.1 for Unity 2020 or newer.

Let me know if the issue persists with the preview release.

Yes, the issue still exists in 1.6 preview 1

Is there any update on this issue @Stephan_B