Hello,
This problem is ingame (inside the headset), scene and gameview in the editor looks as expected.
The TMP (UI) text looks about as blurry as the normal UI Text in VR (Oculus Go (Android))
I found this problem in my existing project, but decided to debug it and created a new project and simply added a:
Canvas → Panel → TMP and a sibling that is Unity text.
The result was identical.
They look almost the same, they are both blurry, but in the Unity text you can make out the poor quality whereas in the TMP it looks smooth, as you’d expect.
The TMP also is having aliasing problems.
Edit I just checked and the problem is also true for the 3D object version of TMP.
I have used TMP before, and as far as I can remember they were crystal clear in VR.
All the scales are uniform across the board, and font sizes are 36.
I have attached some screenshots of the settings.
What else information is needed to help me with this?
(If someone wants to help)
All the best,
Jesper