Hello,
On Unity 4.6.x it was a *.js script and structure seemed to be a bit different.
Never had any difficult to AddComponent() to my camera and then edit the settings in runtime too.
Well, checking the new ImageEffect from Unity5, everything rewritten in C#, should be easier… (I was thinking…)
Then from in my script I imported UnityStandardAssets.ImageEffects but still cannot access to the TiltShift class.
Does someone would have a method to make it works?
Thank you