[To Delete] Application.persistentDataPath Access denied UWP only

Hello,

I try to port a game into UWP for windows 10 but I have some issues that I don’t have in normal PC build.
One of them is that the access to Application.persistentDataPath is denied when doing that File.Create(path).
I got this error :

Is there something to launch game with admin access (by doing build and run or when debuging with visual studio) ? some authorization to setup in the project?

Thank in advance

EDIT:

In fact the problem come when trying to create two files in the same directory like this :

            using (FileStream file = File.Create(path1))
            {
                bf.WriteObject(file, SaveManager.allSavedData);
                file.Dispose();
            }

            using (FileStream file = File.Create(path2))
            {
                file.Dispose();
            }

Here path1 and path2 are Application.persistentDataPath + separator + a name.
The error come when creating at path2. In .Net you cannot use stream.Close(), but with using and dispose it should leave the access , right?

EDIT2 :
I’m dumb, nevermind.
The problem was a missing separator and you don’t have access to ‘C:\Users\AppData\Local\Packages\MyGame’ but to ‘C:\Users\AppData\Local\Packages\MyGame\LocalState’.

By the way, you don’t need to call .Dispose manually when using "using {} " block. It does that for you.