Currently to deselect ALL input fields on a page, we do this:
UnityEngine.EventSystems.
EventSystem.current.SetSelectedGameObject(null);
(a) is that actually the best idiom, to deselect all InputField ?
(b) say you just have one InputField, which is selected. Is it possible to send some sort of message to that InputField alone, to, un-select it?
This is on Windows8 desktop. Not tablet.